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Solecist Project's Alt
Wildly Inept Pacifists
151
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Posted - 2014.05.09 11:05:00 -
[1] - Quote
Change is coming. |

Solecist Project's Alt
Wildly Inept Pacifists
156
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Posted - 2014.05.09 13:53:00 -
[2] - Quote
*sips orange juice* |

Solecist Project's Alt
Wildly Inept Pacifists
156
|
Posted - 2014.05.09 13:54:00 -
[3] - Quote
Inxentas Ultramar wrote:Tar'z wrote:While I do not object to that in itself, I always wondered why miners got the brunt end of it while mission runners, haulers, PIers, manufacturers, and scores of other AFK income activities are largely ignored. Principle of least resistance. Miners are sitting out in space, without any accelleration gates (missions), without being on-grid for just a few seconds a week (PI), without being docked 99% of the time (manufacturing). They get the brunt end because they are so available most of the time and cost the least effort to gank. It's the lowest hanging fruit on the victim side, for the lowest hanging fruit on the ganker side. |

Solecist Project's Alt
Wildly Inept Pacifists
156
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Posted - 2014.05.09 14:01:00 -
[4] - Quote
James Amril-Kesh wrote:Solecist Project's Alt wrote:*sips orange juice* When I was a teenager I posted on this forum that's now long dead. I had a thing for a while where if I had nothing to say on a topic I'd post a picture of a rubber duck. The same picture each time. You remind me of that. Hahahahahaha xD
Unlike you though, I really sip what I am writing. It means I'm reading the thread. Sometimes it also means that I'm reporting the **** out of somebody.
I think there's a roleplaying side that started to shine through.
I guess it makes no sense, but it doesn't really hurt. :) |

Solecist Project's Alt
Wildly Inept Pacifists
157
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Posted - 2014.05.09 14:43:00 -
[5] - Quote
Dr0000 Maulerant wrote:Solecist Project's Alt wrote:Inxentas Ultramar wrote:Tar'z wrote:While I do not object to that in itself, I always wondered why miners got the brunt end of it while mission runners, haulers, PIers, manufacturers, and scores of other AFK income activities are largely ignored. Principle of least resistance. Miners are sitting out in space, without any accelleration gates (missions), without being on-grid for just a few seconds a week (PI), without being docked 99% of the time (manufacturing). They get the brunt end because they are so available most of the time and cost the least effort to gank. It's the lowest hanging fruit on the victim side, for the lowest hanging fruit on the ganker side. Not even slightly true, in fact if logic values were cyclical your statement would be so false as to approach truth. Too bad you have no idea what I actually wrote.
Want me to explain it in a way even you understand it? :)
*noms chocolate* |

Solecist Project's Alt
Wildly Inept Pacifists
161
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Posted - 2014.05.09 16:49:00 -
[6] - Quote
baltec1 wrote:Dave Stark wrote:baltec1 wrote: An activity that is about the get even more profitable and easy I might add. they were warned about wanting fitting slots on freighters. I warned them  Now they suffer  It's always that way! lol
Almost every time the whiners ask for something, it comes back to haunt them.
It'll never end. |

Solecist Project's Alt
Wildly Inept Pacifists
161
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Posted - 2014.05.09 16:53:00 -
[7] - Quote
Tenchi Sal wrote:Kristalll wrote:Zappity wrote:It's just the rhetoric around it that is becoming stale. Well, we would hope the miners would eventually adapt to do something to make content. And to OPs question of why miners get the brunt of it whiel there are others afk out there: miners just sit in an easily warpable location and do nothing. The amount of effort in finding a miner capable of being ganked is astronomically low. by content you mean a miner gets on his pvp ship for revenge only to find the ganker 100% safed up in a station thanks to ccps welfare protection? that kinda content? I agree.
GCC pods in highsec shouldn't be able to dock up for the whole 15min. Would make it more fun for everyone involved, except the no-effort crowd that should get removed anyway.
Hell, I wished there was a way to make outlaws incapable of hiding in stations until they strike, but there's no sane way to do that without ruining the whole gamestyle.
Tbh, I wished they weren't such carebears, then there would be less issues. |

Solecist Project's Alt
Wildly Inept Pacifists
163
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Posted - 2014.05.09 21:37:00 -
[8] - Quote
Propaganda works when people start to not defend it, but reasonably explain why and how their party is actually a good thing. |

Solecist Project's Alt
Wildly Inept Pacifists
164
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Posted - 2014.05.09 22:57:00 -
[9] - Quote
Dalloway Jones wrote:Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.
If they gave the players more interesting content they wouldn't have time to harass miners. The devs aren't responsible for content. This game doesn t work that way.
Besides, there is no amount of content any reasonable amount of devs could create, that's not grinded through in a short amount of time.
The issue isn't content or tools to create such, but people themselves. |
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